A split-screen “LVL 1” vs “LVL 999” avatar comparison with a golden dragon and gold energy
A split-screen “LVL 1” vs “LVL 999” avatar comparison with a golden dragon and gold energy

Steal a Superpower upgrades, trails and auras

Three named tracks raise Power, Health and speed. Spend the cash your holders earn, then let kill streaks multiply the damage those upgrades already bought.

Three tracks

The listing groups upgrades, trails and auras as the way you get stronger. Each track boosts Power, Health and speed. The shop’s item list and exact costs are not published by the official page, so this guide maps the tracks and leaves the buy screen in game.

Cash for these tracks comes from holders on Base. Card families you level alongside them live on Powers. Combat passes that double damage or boss loot live on Game Passes.

Kill streaks

Chain kill streaks for bonus multipliers and critical hits. That mechanic sits on top of the Power you already bought — streaks multiply the result of the upgrade tracks rather than replacing them. Full detail lives on Streaks.

On a boss run, raise your baseline on this page first, keep a card on a holder so cash continues, then push the ladder on Bosses while the streak meter is hot. The 2x Damage pass doubles every hit you land; streaks and that pass stack in the same fight.

This page does not publish upgrade costs, level caps or a specific build order — those numbers are not on the official listing. Read the in-game shop for the offer on your account, and treat the three tracks as the permanent growth layer under every clear.

FAQ

What do upgrades, trails and auras boost?
Power, Health and speed. The listing names those three stats for the upgrade tracks.
How do kill streaks fit in?
Chain kill streaks for bonus multipliers and critical hits. Those multipliers sit on top of the damage your upgrades already raise.

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